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| PlayStation is rolling out an upgraded version of PSSR on PS5 Pro, with Resident Evil Requiem as the first game to use it. |
By Jon Scarr
PlayStation is using Resident Evil Requiem to introduce the next version of PSSR on PS5 Pro. That gives PlayStation’s higher-end console its first shipped game built around the upgraded image upscaling tech.
In a PlayStation Blog post, PS5 and PS5 Pro lead architect Mark Cerny confirmed that Resident Evil Requiem is the first title to use the more advanced version of PlayStation Spectral Super Resolution.
PSSR is PlayStation’s AI-based upscaling tool for PS5 Pro. It analyzes game images as they are processed, then raises image quality while helping performance stay high. Cerny said the original version has already been used in more than 50 PS5 Pro titles.
Resident Evil Requiem Becomes The First Test Case
PlayStation says this new version of PSSR uses a different neural network and a different overall method than the original release. That makes this more than a routine behind-the-scenes update. It is a clear next step for one of PS5 Pro’s main visual features.
Resident Evil Requiem is the first game using it, which gives the announcement immediate real-world value. Instead of talking about a future patch or a tech demo, PlayStation is pointing to a game you can play right now.
For PS5 Pro owners starting Resident Evil Requiem at launch, this is the first chance to see how the improved version of PSSR holds up in a full retail release.
Capcom Points To Finer Character Detail
Capcom also shared why the update matters for this specific game. Masaru Ijuin, Senior Manager in Capcom’s engine development support and foundational technology group, said the team used an upgraded version of RE Engine to improve how the protagonist appears on screen.
That includes details like individual hair and beard strands being rendered as polygons. Those strands react to body movement and wind, while lighting changes depending on how the hair overlaps. Capcom says those kinds of fine details are usually harder to upscale cleanly because they are so intricate.
According to Capcom, the upgraded PSSR helps preserve that detail, which lets the game hold onto more of its visual texture while still keeping image quality and frame rate at a high level.
That is the most useful part of this announcement. PlayStation is not only saying the tech is better. Capcom is pointing to specific visual detail inside a major new release and explaining where the upgrade is helping.
AMD Partnership Continues To Shape PSSR
Cerny also said the updated PSSR is built from PlayStation’s Project Amethyst partnership with AMD. The new algorithm and neural network come from that joint work, which also fed into AMD’s FSR 4 upscaling on PC.
PlayStation says the PS5 Pro version also includes another six months of refinement beyond that shared foundation. So while the core work comes from the AMD partnership, PlayStation is still tailoring the result for its own hardware.
That gives PS5 Pro owners another sign that PlayStation is still building on the console’s core selling points rather than leaving its launch features unchanged.
A Broader PS5 Pro Update Arrives In March
PlayStation says this will not stop with Resident Evil Requiem. More existing games are set to receive the improved PSSR in March, and a PS5 Pro system software update is coming at the same time.
Once that update is available, PS5 Pro players will be able to turn on Enhance PSSR Image Quality in the console settings. PlayStation says that option will work with any PS5 Pro games that already support PSSR.
That means some current titles could look sharper even before individual game patches arrive. PlayStation has not shared the full list of upgraded games yet, but it says more details are coming in March.
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| PlayStation says PS5 Pro players will be able to enable Enhance PSSR Image Quality through a system update rolling out in March. |
A Small Announcement With Bigger PS5 Pro Implications
Right now, Resident Evil Requiem is the main example, and that makes this one of the more interesting PS5 Pro stories attached to a game launch this week.
On its own, this is a focused platform update. But if PlayStation follows through with a wider batch of supported games next month, it could end up being one of the more useful PS5 Pro upgrades since the console launched.
For now, Resident Evil Requiem gives players the first real look at where PlayStation wants PSSR to go next.


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