Marvel’s Wolverine Launches on PS5 on September 15, 2026

Marvel’s Wolverine PS5 key art showing Wolverine with claws out and the September 15, 2026 release date.
Marvel’s Wolverine launches on PS5 on September 15, 2026.

By Jon Scarr

Insomniac Games has finally set a date for Logan’s next big outing. Marvel’s Wolverine launches on September 15, 2026, exclusively on PlayStation 5. The story follows a battered Logan as he tries to dig through his past.

Working with Marvel Games, Insomniac is building a single-player action game around close-range combat and harsh locations. It takes a more grounded approach to the character. Wolverine isn’t chasing glory here. He’s trying to work out who he was and what he’s willing to do now.

The latest trailer backs that up with a lot of claws, blood, and broken bones. This is a violent, mature spin that treats Logan as a living weapon rather than a clean-cut superhero.

Release Date Locked

After months of “Fall 2026” windows, Marvel’s Wolverine now has a specific launch date: September 15, 2026. PlayStation is already pushing the date with key art and short clips. The game is being treated as one of the big first-party launches for the back half of the year.

For now, Marvel’s Wolverine is only confirmed for PlayStation 5. There’s no PC version mentioned, and nothing about other platforms. It is similar to how Insomniac handled its Spider-Man games at launch. There is no promise this game will follow the same path.

Insomniac describes the game as a story-driven action adventure focused on melee combat, traversal, and character work. It sits in the same universe as the studio’s Spider-Man titles, but this is not an add-on. Wolverine is a separate story, with its own tone and cast.

Logan’s Story Cuts Across Bars, Blizzards, and Bad Memories

The trailer first shown during the September 2025 PlayStation State of Play is still the best reference point. It gives the clearest view of what you’ll actually be doing. It opens with Logan carving through enemies in a burning, collapsing area before shifting to the Princess Bar, a long-running haunt from the comics.

From there, the footage jumps out to snow-covered wilderness and other locations scattered across the globe. You see Logan tearing through groups up close and shrugging off bullets and blades thanks to his healing factor. He drags himself back to his feet after some vicious hits. The mood sits much closer to the darker comic runs than anything from the lighter X-Men material.

The trailer also makes it clear this isn’t a small cast. Omega Red gets a nasty face-off with Logan. Mystique appears in a quick shot that hints at classic shape-shifting trouble later on. Other scenes point toward places like Madripoor, Tokyo, and the Canadian wilderness, tying together different points in Wolverine’s life.

Logan in Marvel’s Wolverine slashing a robotic enemy during a nighttime fight, sparks flying around them.
Logan tears through robotic enemies as he pushes deeper into Marvel’s Wolverine.

Insomniac’s Marvel Universe Keeps Growing

Marvel’s Wolverine is the next step in Insomniac’s Marvel run. The studio has already released Marvel’s Spider-Man, Marvel’s Spider-Man: Miles Morales, and Marvel’s Spider-Man 2. Those games built a connected universe on PlayStation. Wolverine moves that world forward, but from a very different angle.

Spider-Man is about swinging through a crowded city and balancing responsibility with day-to-day life. Wolverine is all about walking into trouble and taking hits that would kill anyone else. He also has to live with the damage he leaves behind. That gives Insomniac room to push into more brutal combat and a rougher story without losing the character focus they’re known for.

With the date now set and PlayStation lining up another big Marvel exclusive for late 2026, the next step is simple. Now it is a matter of seeing how this version of Logan handles once you can try it for yourself.


About the author
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Jon Scarr

4ScarrsGaming Owner / Operator & Editor-in-Chief

Jon covers video game news, reviews, industry shifts, cloud gaming, plus movies, TV, and toys, with an eye on how entertainment fits into everyday life.

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