By Jon Scarr
Xbox shared several November updates across its ecosystem, and one of the biggest areas of focus was cloud gaming. These updates focus on giving you more control over stream quality and making sure the service reaches more regions and devices. It continues Xbox’s approach of letting you jump into games without worrying about hardware limits or long downloads.
The headline feature is the new User Selected Resolution option. Xbox says it has been one of the most requested features, and it finally gives you control over resolution before you start streaming a game. Support for higher-quality streams is also rolling out for select titles, going up to 1440p for Xbox Game Pass Ultimate members. It is a simple change, but it makes cloud play feel a lot more flexible if you switch between a handheld, a monitor, and a TV.
Xbox is also expanding Xbox Cloud Gaming to more regions, starting with India. This officially makes India the 29th cloud gaming market. Anyone there can stream and play hundreds of titles on devices they already own. That includes consoles, PCs, handhelds, phones, and supported smart TVs. For a region with a huge gaming community, this opens a direct path to Xbox games without needing a console.
Expanded Cloud Support Across More Regions and Devices
In Brazil and Argentina, Xbox confirmed that Xbox Cloud Gaming is now available on supported LG TVs and Amazon Fire TV devices. The company also mentioned improvements to server capacity in those regions, which should help reduce wait times. If you are already subscribed to Game Pass in those countries, this means you can jump into cloud gaming directly from your TV.
More Fire TV devices are joining the lineup soon. Xbox confirmed upcoming support for Fire TV Stick 4K Plus, Fire TV Stick 4K Select, Fire TV 4 Series TVs, and Fire TV Omni QLED models. Getting started is simple. You install the Xbox app on your supported Fire TV device and sign in with your Xbox account.
All of these updates point to Xbox continuing to push cloud gaming forward. More control over resolution is something regular cloud users have wanted for years, and wider device availability means you no longer need to be tied to a console. I use Xbox Cloud Gaming often, and having manual resolution control is the part I am most excited to try. It is one of those quality of life features that can make a big difference depending on where you play. If you use cloud gaming already, or if you plan to test it soon, these changes should give you even more ways to jump into your backlog.


